Today's builders arebeing forced to choose:too simple or too complex.
Simple platforms limit what you can build. Complex orchestrators limit how fast you can build it. We built Cycle for teams that want the power of raw infrastructure, and the ability to develop anything, without the extra overhead.
Somewhere along the way,the industry got sidetracked.
The cloud promised simplicity. And sure, deploying a new server is easier than ever. But as teams build meaningful products and services, the intricacies of piecing together cloud-based solutions has only led to more technical debt.
Providers build managed services for lock-in
Cloud providers push managed services because they make getting started significantly easier. But that convenience is just a step towards vendor lock-in. By the time your product launches, you're entirely dependent on their proprietary APIs, and leaving becomes too expensive to justify.
Of IT leaders cite vendor lock-in as their primary obstacle to scaling infrastructure.
View ReportOf IT resources are trapped in “keeping the lights on” instead of building core product features.
View ReportBuilt for day one
Most platforms prioritize the “Hello World” experience. Spinning up a server is simple, but the tools that help you start fast do nothing to help you maintain it. Eventually, as day-two operations ramp, your team becomes stuck in on-going maintenance and monitoring efforts.
Sacrificing ownership for simplicity
The industry implies that to get a simple deployment experience, you have to give up ownership. Teams are being asked to hand over control of their underlying servers, data, and intellectual property just to avoid configuring infrastructure.
Of organizations have repatriated at least one application from a public cloud within the last 12 months.
View ReportThe Cycle Tenets.
We built Cycle because, as developers, we were frustrated by the tools out there. These 'solutions' were either too basic to run anything serious, or so complex that we defaulted into a daily distraction of maintenance and upkeep.
Builders should build.
Engineering time is the most expensive and scarce resource your company has. Every hour your developers spend fighting with infrastructure, patching OS kernels, or debugging networks is an hour stolen from building your product.
Compute is a commodity.
A server is just a server, whether it sits in a mega-datacenter or your local closet. By decoupling the control plane from the underlying hardware, we treat infrastructure as the commodity it is.
Simplicity without compromise.
Complexity is a liability. Every extra plugin, dependency, and toolchain you introduce to your development platform is a future point of failure. We eliminate friction by consolidating the entire orchestration stack into a control plane.
Predictability is a feature.
A deployment platform should never surprise you. Whether you are spinning up your first container or scaling out to thousands of instances across hybrid clouds, the experience must remain identical.
Fundamentals over hype.
We don't pivot our roadmap to chase the flavor of the month. Great platforms are built on boring, rock-solid fundamentals: resilient networking, durable storage, reliable compute, and easy to consume observability.
A unified platform for building and deploying.
With Cycle, we brought compute, networking, and monitoring into a single platform. Manage both your infrastructure and applications without having to build and maintain complex toolchains or pipelines.
- Ship applications across one, or many, infrastructure providers with a single API call.
- Deploy to both virtual machines, on public clouds, or to your own bare metal servers.
- Automate multi-container deployments with Pipelines & Stacks. Using rainbow deployments, updates and rollbacks occur with zero downtime.
Ready to stop configuring and start building?
If you're exhausted by the endless cycle of maintaining infrastructure and want a platform that actually gets out of your way, you're in the right place. Let's talk architecture.